

“Bear Twin Pistons”, a move shared by Kuma and Panda. A word that is used for moves that are either weak or too overpowered Refers to moves that have been nullified by specific actions (i.e. “boy on bike”, a nickname for Hwoarang before T6.Īttack that slams your opponent in the floor, making them “bounce” and letting you continue the combo.Ī signature string done by Julia (FC df4, 3).ġ. The staggering character can’t do anything on the block stun animation, making any move he does next to be slower. Refers to your character staggering after blocking a opponent’s attack.
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“blazing kick”, a move done by Lee (d, db+4)Īnother name for Raven coined because of his resemblance to the popular movie vampire-hunter. Refers to very large characters, like Marduk, Jack etc. It’s needed to get rid of a slow part of the backdash where the player cannot block. “Booty Bomb”, a move done by Anna (f+2+3)īackdash Canceling, a technique where the player tap db to cancel a backdash. “Blonde Bomb”, a move done by Nina (f+1+2)Ģ. tekken players who choose only the “best” tekken characters no matter who they areġ. members who just go with the flow for the sake of belongingnessĢ.

A move done by Yoshimitsu (db+1+2, 1_2)ġ. Another name for Nina’s “Evil Mist” (db, d, df, f, uf, DB+2+3)ģ. refers to some character’s moves where they spit a colored acid from their mouths.Ģ. (f+3+4)Įvasive maneuvers done by some characters that evades opposing characters by doins some sort of jumping maneuver, usually done with ub~bġ.

Refer’s to Ganryu’s “Pedal Press”, his throw against back turned opponents (d+1+2 on BT opponent) “Astral Projection”, a stance done by Jinpachi (f+3+4_b+3+4) “auto-parry”, a property of some stances/moves that parries/reverses specific attacks.Ģ. “Art of Phoenix”, a stance done by Xiaoyu (d+1+2)ġ. (3+4)Ĭommon name for King’s “Stagger Kicks” (d+3+4 and follow-ups) It has a fair amount of follow-ups and useful in oki, pressure and juggles. (f, hcf 1)Īn abbreviation for the character Armor King. Refers King and Armor King’s “Giant Swing” done as an air throw. “animal godfist”, a move done by Roger Jr. Normally it only has one frame interval but some moves will have bigger active frame window, which affects the property of an attack on different situations. The time (measured in frames) where the a move’s damage actually gets inflicted to the opponent.
